Damage Formula

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The following is the damage formula given in the official Another Eden World Ultimania book[1]:

Damage Formula[edit]

※The minimum allowed value of (BaseDamage * ElementalModifier) is 1 if EnemyDEF exceeds ATK by 2 times for normal hits (or 4 times for critical hits).

Critical Hit Chance[edit]

※Currently only Physical attacks are capable of critical hits.

Base Damage[edit]

Physical(PWR/ATK dependent)[edit]


Critical Hit:

Physical(INT/M.AT dependent)[edit]


Critical Hit:

Magical[edit]


Critical Hit:

Elemental Modifier[edit]

The Element Modifier is equal to 1 for Null element attacks, otherwise refer to the formulas below. Also, please note that Intelligence buffs have no effect on Element Modifiers.

Physical(PWR/ATK dependent)[edit]

Physical(INT/M.AT dependent)[edit]

Magical[edit]

Damage Spread[edit]

RandNum is an integer ∈[16,47] for physical attacks, and ∈[32,94] for magical attacks

Physical(PWR/ATK dependent)[edit]

Physical(INT/M.AT dependent)[edit]

Magical[edit]

Skill Modifier[edit]

The following are modifiers on character skills[2]:

Single Hit Skills
Skill Target Skill Type Element Skill S M L XL
Single Target Physical Non-Elemental 150% 170% 190% 210%
Elemental 140% 160% 180% 200%
Magical Non-Elemental 140% 160% 180% 200%
Elemental 130% 150% 170% 190%
AoE Physical Non-Elemental 110% 130% 150% 170%
Elemental 100% 120% 140% 160%
Magical Non-Elemental 100% 120% 140% 160%
Elemental 90% 110% 130% 150%
  • Multi-hit skill modifiers when summed up are equivalent to their single hit skill modifiers.
    • eg. A non-elemental physical single target skill (150%) multi-hit skill will have a multiplier on each attack of 75% x2 or 50% x3.
  • If the number of hits divides unevenly, round the multiplier up.
    • eg. Foran's Lightning Stab has a 190% multiplier, but 3 hits = 63.3333...%. This rounds up to 64% x3.
  • Basic attacks have a skill modifier value of 1.

Enemy Resistance[edit]

  • When attacking an enemy Weak to your attack,
    • Value is 2.0 for magical attacks.
    • Value is for Str-based Physical attacks.
    • Value is for Int-based Physical attacks.
  • When attacking a Resistant enemy, value is 0.25.
  • When attacking a Absorptive enemy, value is -0.5 (skill heals rather than dealing damage).
    • During Another Force, the value is 0.
  • When attacking an Ineffective enemy, value is 0.
  • When attacking normal enemies, value is 1.

References[edit]

  1. Square Enix (2018). Another Eden World Ultimania. pp. 367.
  2. Square Enix (2018). Another Eden World Ultimania. pp. 18-233.